A downloadable tool

Vekmo is a browser-based vector animation editor

Vekmo lets you draw vector shapes, edit vertices, and animate them with a keyframe timeline directly in the browser.
It aims to deliver an intuitive and simple yet a powerful experience. 

It is currently in beta, and I am looking for feedback from web animation creators, frontend developers, and indie game developers.

What you can try today

  • Draw standard commons shapes like: rectangles, ellipses, paths, stars, and polygons
  • Edit vertices and bezier handles
  • Animate properties with keyframes and easing
  • Organize animations with timeline tags like idle, walk, or attack
  • Preview animations in the browser
  • Export projects as `.vekmo` files

Open the editor

Open the Vekmo beta editor

Feedback

Vekmo has an in-app feedback button that sends reports directly to the project’s GitHub issues.

Please tell me what felt confusing, what broke, and what would make this more useful for your workflow.


Future Plans

  • Support game engines 
  • Text elements 
  • More tools, more capabilities 
Updated 7 days ago
Published 9 days ago
StatusIn development
CategoryTool
AuthorOrbach
Tags2D, Animation, asset, editor, gamedev, keyframe, SVG, tool, Vector, web
ContentNo generative AI was used

Download

Download
vekmo-beta-example-pack.zip 1 MB

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